Port of the original Escape Velocity to the Nova engine.
Kris Quistorff's rEVisited graphical remake and expansion, rebuilt for EV Classic for Nova.
Martin Turner's classic adventure, ported to the Nova engine.
Port of the original EV Override to the Nova engine.
Collection of six small plug-ins for EV Override for Nova.
Tim Morgan's graphical facelift for EV Override for Nova.
Dreamwave Studios' Cold Fusion graphics replacement for EV Override, ported to the Nova engine by Dr. Trowel.
Dodge the crazy torpedo for as long as you can! Start a new Dodge That pilot to begin.Collision Damage (1 KB)
Looking for a challenge? With Collision Damage asteroids are no longer the friendly background decorations they once were. Visit any mission computer to begin.Shields (306 KB)
Nova shield graphics plug by Dark Revenant, tweaked for better scaling and masking plus a version for ARPIA2.Nova Roid Fix (551 KB)
This plug-in works around a Nova engine bug to ensure that asteroids do not disappear when playing in 16:9 widescreen resolutions.
The primary plug-in editor for Mac. Written by David Arthur, minor updates by myself.
Modern resource fork editor, including advanced Nova templates and visual shan editor.
Program for porting EV and EVO plug-ins to the Nova engine, written by Michael Hewitt, Brian Norwood and myself.
A simple archiving program with automatic MacBinary encoding.
Note: The Windows .rez format is now preferred for plug-in distribution.
One-click plug-in extraction and conversion for Windows users - handles almost any archive format downloaded from the Nova Addons.EV Nova Launcher (654 KB)
Stand-alone, no-frills launcher to run EV Nova using the app’s current directory for plug-ins and pilots.> source code Plug-in Converter (60 KB) 64-bit
Convert plug-ins between Mac and Windows formats. Correctly converts types such as 'snd ' that MC doesn't.
AnubisTTP's Polycon, unofficially updated and repackaged for compatibility with both Mac Nova 1.1 and Windows.Infini-D Models (961 KB)
Various 3D models I've used when making EVO Extras and maintaining Facelift, all based on the original EVO model files.